#ifndef BIRD_H
#define BIRD_H

#include <SDL/SDL.h>
#include "MacroDef.h"
#include "Manager.h"
#include "Undoable.h"

class Dot;

class Bird : public Undoable
{
private:
	Dot* dot;
	int mapX;
	int mapY;
public:
	Bird(Dot* dot);
	virtual void process(Uint8* keys);
	virtual void undo();
};

#endif